
Game Audio Strategies Deep Dive:
How can game audio inform players?
Deep Dive
Game Audio Strategy Deep Dive
Collabaritive?: Solo // Tools: Microsoft Suite // Timeline: 4 Months
Researched, critiqued, analyzed and presented a deep dive about various game audio strategies in which both sound designers and generalist game designers can bring to their own projects and work to teach, inform, and inspire players.
Some of the notable strategies I discussed in it include:
Proximity Audio
Metaphoric Audio
Negative Space Audio
Discovery
Game State Audio
Divergent Audio
I also used a wide selection of games to provide examples of these strategies in play, and critiqued their effectiveness according to four criteria: meaningfulness, immersion, innovation, and complexity.